LT42 Yeah, Bioshock is brilliant. Never could finish the third instalment after hundreds of attempts - I didn’t have the right gear to make it easy and you couldn’t go back. That first game was brilliant - played it on hard from the off and it took a long time.
The Gaming Thread
The third one was ace. Played it on a super duper gaming pc and it was boss.
Millsy you finish the final stage?
Along_the_Wire Loving it. Favourite PS5 release so far. Returnal is amazing, but found it quite frustrating after a while. Deathloop does the loop bit without being a cunt about it.
Hard to believe what these machines are now capable of
Is disco Elysium worth sticking with? I didn’t have a clue what I was doing
LT42 That looks incredible
nicksneddon 8/10 in the end for me but I was definitely having moments of 6/10 ‘maybe put this down and play something else’ earlier in the game when I was hitting similar ‘wtf do I do here?’ walls. There’s a lot to take in and I found I had to mentally accommodate that it’s a PC mouse and keyboard game that’s not really suited to consoles. (I played it on PS4) as well.
The actual ending to the story is pretty shit but there’s some good stuff going on during the game if you stick with it and get your head around it.
Millsy fuck me, I must’ve tried it 100 times. Never managed it.
Along_the_Wire was a bit relentless iirc. Think I just managed to find a spot where I could camp out and not get hit roo much.
Lets go!
Finished ‘Ghost of Tsushima’ the other day - great stuff. Originally wrote it off but picked it up when my gamedev mates were raving about it. Well worth picking up.
Unreal Engine 5 tech demos look just superb…
It is indeed - It’s causing a huge stir in game dev circles at the moment.
Loads of shiny bells and whistles obviously but the big thing for game dev is Unreal are trying to demonstrate an asset creation system where assets can be auto generated to photo-realistic fidelity (all the buildings are computer generated rather than hand made) and for prop objects, we’ll never had to make them again because they aren’t going to look any better down the line.
It’s something developers have been hoping for, for a long time. Generating a city takes a phenomenal amount of effort and it’s like reinventing the wheel every time. A lot of art work is outsourced to studios in India at the moment but I can see the next revolution being that we don’t need to create anything any more as we’ve already got what we need. It’ll be fascinating if that gets pulled off.
mono-stereo fwiw, we outsourced that. Lol. (But yes, all my work obv)